LIMBHEIM STUDIO JOB OPENINGS

Art Department
2D
- Rendering of atmospherics and thumbnails;
- Development of design of individual objects (architecture, props, flora);
- Development of location design based on ready-made blackouts;
- Development of stylized character designs (stylization close to Arcane, Dishonored);
- Development of the design of props belonging to the characters (weapons, armor, etc.);
- Development of visually impactful and captivating promotional artwork for video games;
- Produce high-quality illustrations that showcase the game's characters, environments, and overall concept;
- Observe overall quality of assets, provide feedback on the tasks, mentor the team;
- Strong 2D Skills;
- Deliver high quality concept art
3D
- Create and model visually appealing realistic/stylized characters for video games;
- Sculpt, texture, and rigging of detailed 3D character models;
- High performance;
- Design, model, texture, and enhance the various elements of game environments, including landscapes, buildings, props, and lighting;
- High performance;
- Design various objects and assets that enhance game environments;
- Model, texture, and optimize props such as weapons, furniture, vehicles, and other interactive elements;
- High performance;
3D Weapon Artist
- Model and texture visually appealing and detailed weapons for video games;
- Create realistic and engaging combat experiences, ensure that each weapon feels unique and impactful in the game;
Handpaint Texture Artist
- Production of visually appealing stylized textures;
- Strong 2D skills.
Lead 3D Character Artist
- Observe overall quality of assets, provide feedback on the tasks, mentor the team;
- Strong 3D skills;
- Deliver high quality character assets
Lead 3D Environment Artist
- Observe overall quality of assets, provide feedback on the tasks, mentor the team;
- Strong 3D skills;
- Deliver high quality character assets
Vehicle Artist
- Understand the construction of vehicles;
- High poly, low poly, texture, retopology of the assets;
- High performance;
Other
- Perform realistic and visually appealing hair, fur, and other forms of character hairworks for game assets;
- Design and implement detailed hairstyles and fur patterns;
- Development of stylized visual effects using particle systems, shaders, and animations;
- Support the overall style of the project;
Mangement Team
Core
- Strengthen relationships with our partners while being the main point of contact between them and our development team;
- Respond to the partner's needs and requirements and provide exceptional customer service throughout the cooperation process;
- Build of long-term partnerships in the industry;
- Oversee the overall coordination and productivity of the development team;
- Manage resources, timelines, and facilitating effective communication among team members;
- Ensure the successful delivery of game assets;
PR Manager
- Manage the public image and reputation of the studio;
- Develop and execute PR strategies, coordinate media relations, organize of the press events and announcements;
- Oversee the release of promotional materials and establish strong relationship between the studio and the gaming community;
Social Media Manager
- Develop and implement effective strategies to promote studio and engage with the gaming community through various social media platforms;
- Maintain studio's profiles on social platforms;
- Analyze community needs and provide relevant content;
    Need our services?
    Julia Wilhelm
    wilhelm@limbheim.com
    Join our teaM
    Elizaveta Denisenko
    recruiting@limbheim.com

    © Copyright Limbheim AFZ 2022 All Rights Reserved
    Thank You!