
Hey everyone, we're excited to share some of the 3D visual development and concept work we've done for Dota 2. We were brought in by Valve corporation to help with the design and look of various heroes, items, and environments in the game.
Our concept team worked closely with the Dota 2 development team to come up with potential designs and artworks that fit the game's diverse and rich universe. From the lush and mystical forests of the Radiant to the treacherous and fiery caverns of the Dire, our team helped to bring to life an array of unforgettable designs that seamlessly integrated into the game's immersive world.
If you want to see more of the work our team has done for Dota 2, head over to our ArtStation: https://www.artstation.com/limbheim
We want to extend a big thank you to Valve Corporation for entrusting us with this exciting project, and a special shout-out to all the other talented artists who have contributed to the world of Dota 2.
Our concept team worked closely with the Dota 2 development team to come up with potential designs and artworks that fit the game's diverse and rich universe. From the lush and mystical forests of the Radiant to the treacherous and fiery caverns of the Dire, our team helped to bring to life an array of unforgettable designs that seamlessly integrated into the game's immersive world.
If you want to see more of the work our team has done for Dota 2, head over to our ArtStation: https://www.artstation.com/limbheim
We want to extend a big thank you to Valve Corporation for entrusting us with this exciting project, and a special shout-out to all the other talented artists who have contributed to the world of Dota 2.
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Lead artists
Aleksey Grechenyuk
Anton Shvachkin
Artists
Margarita Tikhonova
Ekaterina Chesalova
Artur Mullakhmetov
Dima Gorbunov
Sergei Koleda
Aleksey Grechenyuk
Anton Shvachkin
Artists
Margarita Tikhonova
Ekaterina Chesalova
Artur Mullakhmetov
Dima Gorbunov
Sergei Koleda