Welcome to Limbheim, Rover.
External Art production for video games, movies, comics, and commercials
We are - A full-cycle Art production studio located in Saint-Petersburg. Our journey started more than 8 years ago with Steam workshop. With Oden's help and just under a decade of experience in creating high-quality assets for projects ranging from UGC and startups to AAA, we gathered a huge network, tons of experience and a powerful team that worked with each other on an impressive number of great projects!
We are a company founded by industry veterans. People who endlessly love their work, artists dedicated to their craft. We have the right skills needed to handle any type of game development or real time project, adapting to the methods and workflows that suit your team, your projects and pipelines. We are looking forward to build a long-term efficient relationships.

We all share the same goal. No, no - not to get to Valhalla in the end. Although! This would also be useful.
But do more and better than expected. Improve every detail in every single direction. Be not just an outsourcing company, but your strong long-term partner standing back to back in the middle of a battle.

Our Services
Hard Surface and Organic modeling
PBR/Handpaint texturing
LookDev/V-Ray Rendering
VR, Mobile, Console, & PC Production
Animation works
Rigging & Skinning
Engines integration
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Concept Art
Illustration & Promo Art
Casual Art
UI and icons
In-game art
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Realtime VFX
Unity & Unreal
Engines integration
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20+ Experienced artists in the team
Small but solid team forces it to focus on what really matters and what brings the biggest impact to the whole project. Better work and higher quality!
60+ Projects completed over the past year
We were lucky to work with a significant number of clients and projects this year. Be prepared - soon we will start showing off..
Focus on the right direction
We don't spread out in different directions.
On the contrary! We are confident that by hyper-focusing on specific skills, we can offer one of the best offer on the market
Meet the Team
Anton Shvachkin
Сo-Founder & Art Director
Art Outsource Producer with 7 years experience in the industry. Anton worked as an artist and as an outsource Art Director. Managed a significant number of great game projects. He handle all the processes inside the production. And also communicates with the clients development team.

Artstation / Linkedin
Julia Wilhelm
Art Producer
COO and Art lead with significant industry experience. Julia is also involved in external development and internal events organization.

Artstation / Linkedin / instagram
Denis Kashaev
Business Development Director
Buisness Developement and Marketing leader with over than 8 years of experience in successfully building and managing long-term IT teams and successful projects like: Busfor and Performance food Russia.

Dmitriy Kraynyuk
Art Director / Senior Concept Artist
Artur Mullakhmetov
Lead Character Artist
Rina Salimjanova
Junior HR & Concept Artist
Georgy Kolokutin
VR/AR Technical Artist / GameDiz
Egor Kolobov
Hard Surface & Weapon Artist
Sofia Tarasova
Head of legal and Account manager
Andrey Miroshnik
Lead 3D & Tech artist (Engines)
Right team for your project!
No doubt! Besides the fact that we look great, we have other abilities. Our goal is to put together the right team for each project, bringing together the best specialists from our network of more than 500 artists.
Contact Us
If you would like to share our work with your team.
Just contact us by email and we will send you a print version of our extended PDF presentation.
Business inquiries
Denis Kashaev
Work with Us
Julia Wilhelm
Our Location

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Thank You!